Clair Obscur: Expedition 33 Not Chasing Game of the Year
Guillaume Broche, the director of Clair Obscur: Expedition 33, recently shared his candid thoughts about the game’s ambitions. In a recent interview, Broche explained that their main focus never centered on winning the prestigious Game of the Year (GOTY) award. He emphasized the importance of creative vision and player experience over industry accolades. Broche’s transparent approach sets a refreshing tone in an industry often obsessed with awards.

Director Endorses Megabonk as Personal Favourite
Rather than promoting his own game for GOTY, Broche openly backed Megabonk as his personal favorite. This honest endorsement highlights the supportive and community-driven nature of the gaming industry. By spotlighting another game, Broche demonstrates genuine appreciation for innovation and creativity across the medium. Fans of Clair Obscur can look forward to a unique experience inspired by passion, not just the pursuit of trophies.
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