Former MindsEye developers have raised concerns about director Leslie Benzies’ micro-management style, claiming it contributed to significant issues at Build a Rocket Boy. In a recent interview, ex-team members revealed that Benzies’ hands-on approach led to bugs being informally called “Leslies” or “Leslie tickets” within the studio. This nickname reflects the frequency and nature of bug reports allegedly connected to his management decisions.

Inside Build a Rocket Boy: Developer Frustrations
Several former staff members described how Benzies’ detailed oversight slowed down production and created additional challenges for the development team. Instead of streamlining the workflow, this approach reportedly resulted in more errors, which developers had to fix repeatedly. The moniker “Leslie tickets” became shorthand for the extra workload stemming from these issues.
Impact on MindsEye’s Progress
These claims shed light on the internal struggles faced by the MindsEye team and how leadership style can impact game development. Developers shared that the constant changes and revisions demanded by Benzies often complicated tasks and led to mounting frustration. As Build a Rocket Boy aims to make its mark in the gaming industry, these insights into its internal dynamics offer a cautionary tale about the effects of micro-management.
Sources:
Rock Paper Shotgun